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        libgambatte - Core emulation code for Gambatte emulator
        
        - Gambatte is an accuracy-focused, open-source, cross-platform
Game Boy Color emulator written in C++. It is based on hundreds of
corner case hardware tests, as well as previous documentation and reverse
engineering efforts.
The core emulation code is contained in a separate library back-end
(libgambatte) written in platform-independent C++. 
Packages
        
            
                | Name | Version | Release | Type | Size | Built | 
            
                | libgambatte | 0.4.1 | 1.fc10 | i386 | 451 KiB | Sun Feb  1 00:48:44 2009 | 
                | libgambatte | 0.4.1 | 1.fc10 | x86_64 | 465 KiB | Sat Jan 31 19:25:44 2009 | 
        
        Changelog
        
            - * Sat Nov 15 23:00:00 2008 Andrea Musuruane <musuruan{%}gmail{*}com> - 0.4.0-1
- - First release for RPM Fusion
- Made a patch to use rpm optflags
- Made a patch to use system libraries 
            - * Tue Nov 25 23:00:00 2008 Andrea Musuruane <musuruan{%}gmail{*}com> - 0.4.0-2
- - Improved macro usage
- Preserved timestamp of doc files converted to UTF-8
- Cosmetic changes 
            - * Wed Nov 26 23:00:00 2008 Andrea Musuruane <musuruan{%}gmail{*}com> - 0.4.0-3
- - Used an icon made by Peter Verschoor
- Cosmetic changes