addEvent(UInt32 dataID) | CXWindowsEventQueueBuffer | [virtual] |
CXWindowsEventQueueBuffer(Display *, Window) (defined in CXWindowsEventQueueBuffer) | CXWindowsEventQueueBuffer | |
deleteTimer(CEventQueueTimer *) const | CXWindowsEventQueueBuffer | [virtual] |
getEvent(CEvent &event, UInt32 &dataID) | CXWindowsEventQueueBuffer | [virtual] |
isEmpty() const | CXWindowsEventQueueBuffer | [virtual] |
kNone enum value | IEventQueueBuffer | |
kSystem enum value | IEventQueueBuffer | |
kUser enum value | IEventQueueBuffer | |
newTimer(double duration, bool oneShot) const | CXWindowsEventQueueBuffer | [virtual] |
Type enum name | IEventQueueBuffer | |
waitForEvent(double timeout) | CXWindowsEventQueueBuffer | [virtual] |
~CXWindowsEventQueueBuffer() (defined in CXWindowsEventQueueBuffer) | CXWindowsEventQueueBuffer | [virtual] |
~IInterface() | IInterface | [inline, virtual] |