CrystalSpace

Public API Reference

csShaderProgram Member List

This is the complete list of members for csShaderProgram, including all inherited members.

Activate()=0iShaderProgram [pure virtual]
AddRefOwner(void **ref_owner)scfImplementation< csShaderProgram > [inline, virtual]
commonTokenscsShaderProgram [protected]
Compile()=0iShaderProgram [pure virtual]
Deactivate()=0iShaderProgram [pure virtual]
DecRef()scfImplementation< csShaderProgram > [inline, virtual]
descriptioncsShaderProgram [protected]
doVerbosecsShaderProgram [protected]
DumpProgramInfo(csString &output)csShaderProgram [protected]
DumpVariableMappings(csString &output)csShaderProgram [protected]
GetParamFloatVal(const iShaderVarStack *stacks, const ProgramParam &param, float defVal)csShaderProgram [inline, protected]
GetParamTransformVal(const iShaderVarStack *stacks, const ProgramParam &param, const csReversibleTransform &defVal)csShaderProgram [inline, protected]
GetParamVectorVal(const iShaderVarStack *stacks, const ProgramParam &param, const csVector4 &defVal)csShaderProgram [inline, protected]
GetProgramData()csShaderProgram [protected]
GetProgramNode()csShaderProgram [protected]
GetRefCount()scfImplementation< csShaderProgram > [inline, virtual]
IncRef()scfImplementation< csShaderProgram > [inline, virtual]
Load(iShaderDestinationResolver *resolve, iDocumentNode *node)=0iShaderProgram [pure virtual]
Load(iShaderDestinationResolver *resolve, const char *program, csArray< csShaderVarMapping > &mappings)=0iShaderProgram [pure virtual]
objectRegcsShaderProgram [protected]
operator delete(void *p)CS::Memory::CustomAllocated [inline]
operator delete(void *p, const std::nothrow_t &)CS::Memory::CustomAllocated [inline]
operator delete(void *, void *)CS::Memory::CustomAllocated [inline]
operator delete[](void *p)CS::Memory::CustomAllocated [inline]
operator delete[](void *p, const std::nothrow_t &)CS::Memory::CustomAllocated [inline]
operator delete[](void *, void *)CS::Memory::CustomAllocated [inline]
operator new(size_t s)CS::Memory::CustomAllocated [inline]
operator new(size_t s, const std::nothrow_t &)CS::Memory::CustomAllocated [inline]
operator new(size_t, void *p)CS::Memory::CustomAllocated [inline]
operator new[](size_t s)CS::Memory::CustomAllocated [inline]
operator new[](size_t s, const std::nothrow_t &)CS::Memory::CustomAllocated [inline]
operator new[](size_t, void *p)CS::Memory::CustomAllocated [inline]
operator=(const scfImplementation &)scfImplementation< csShaderProgram > [inline]
ParamArray enum valuecsShaderProgram [protected]
ParamFloat enum valuecsShaderProgram [protected]
ParamInvalid enum valuecsShaderProgram [protected]
ParamMatrix enum valuecsShaderProgram [protected]
ParamShaderExp enum valuecsShaderProgram [protected]
ParamTransform enum valuecsShaderProgram [protected]
ParamVector enum valuecsShaderProgram [protected]
ParamVector2 enum valuecsShaderProgram [protected]
ParamVector3 enum valuecsShaderProgram [protected]
ParamVector4 enum valuecsShaderProgram [protected]
ParseCommon(iDocumentNode *child)csShaderProgram [protected]
ParseProgramParam(iDocumentNode *node, ProgramParam &param, uint types=~0)csShaderProgram [protected]
programFilecsShaderProgram [protected]
programFileNamecsShaderProgram [protected]
programNodecsShaderProgram [protected]
ProgramParamType enum namecsShaderProgram [protected]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [inline, virtual]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [inline, virtual]
RemoveRefOwner(void **ref_owner)scfImplementation< csShaderProgram > [inline, virtual]
ResetState()=0iShaderProgram [pure virtual]
ResolveBufferDestination(const char *)csShaderProgram [inline, virtual]
ResolveTU(const char *)csShaderProgram [inline, virtual]
scfClassType typedefscfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [protected]
scfClassType typedefscfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [protected]
scfImplementation(csShaderProgram *object, iBase *parent=0)scfImplementation< csShaderProgram > [inline]
scfImplementation(const scfImplementation &)scfImplementation< csShaderProgram > [inline]
scfImplementation2(csShaderProgram *object, iBase *parent=0)scfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [inline, protected]
scfImplementation2(csShaderProgram *object, iBase *parent=0)scfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [inline, protected]
scfImplementationType typedefscfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [protected]
scfImplementationType typedefscfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [protected]
scfObjectscfImplementation< csShaderProgram > [protected]
scfParentscfImplementation< csShaderProgram > [protected]
scfRefCountscfImplementation< csShaderProgram > [protected]
scfRemoveRefOwners()scfImplementation< csShaderProgram > [inline, protected]
scfWeakRefOwnersscfImplementation< csShaderProgram > [protected]
SetupState(const csRenderMesh *mesh, csRenderMeshModes &modes, const iShaderVarStack *stacks)=0iShaderProgram [pure virtual]
stringscsShaderProgram [protected]
synsrvcsShaderProgram [protected]
variablemapcsShaderProgram [protected]
WeakRefOwnerArray typedefscfImplementation< csShaderProgram > [protected]
~iBase()iBase [inline, protected, virtual]
~scfImplementation()scfImplementation< csShaderProgram > [inline, virtual]
~scfImplementation2()scfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [inline, protected, virtual]
~scfImplementation2()scfImplementation2< csShaderProgram, iShaderProgram, iShaderDestinationResolver > [inline, protected, virtual]


Generated for Crystal Space 1.2.1 by doxygen 1.5.3