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SignallingCircuitGroup Member List
This is the complete list of members for SignallingCircuitGroup, including all inherited members.
alive() const RefObject [virtual]
base() const SignallingCircuitGroup [inline]
buildSpan(const String &name, unsigned int start=0, NamedList *params=0)SignallingCircuitGroup
check(long maxwait=-1)Lockable [virtual]
circuits()SignallingCircuitGroup [inline]
componentType() const SignallingComponent [inline]
control(NamedList &params)SignallingComponent [virtual]
controlCreate(const char *oper=0)SignallingComponent [virtual]
controlExecute(NamedList *params)SignallingComponent [virtual]
count() const SignallingCircuitGroup [inline]
TelEngine::Mutex::count()Mutex [static]
debugAt(int level) const DebugEnabler
debugChain(const DebugEnabler *chain=0)DebugEnabler [inline]
debugChained() const DebugEnabler [inline]
debugCopy(const DebugEnabler *original=0)DebugEnabler
debugEnabled() const DebugEnabler [inline]
debugEnabled(bool enable)DebugEnabler [inline]
DebugEnabler(int level=TelEngine::debugLevel(), bool enabled=true)DebugEnabler [inline]
debugLevel(int level)SignallingComponent [inline]
TelEngine::DebugEnabler::debugLevel() const DebugEnabler [inline]
debugName() const DebugEnabler [inline]
debugName(const char *name)DebugEnabler [inline, protected]
Decrement enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
deref()RefObject
destroyed()SignallingCircuitGroup [inline, protected, virtual]
destruct()RefObject [virtual]
detach()SignallingComponent [protected, virtual]
disableSafety()Lockable [static]
efficientIncDec()RefObject [static]
efficientTimedLock()Mutex [static]
engine(SignallingEngine *eng)SignallingComponent [virtual]
engine() const SignallingComponent [inline]
Fallback enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
find(unsigned int cic, bool local=false)SignallingCircuitGroup
findRange(const char *name)SignallingCircuitGroup
getCicList(String &dest)SignallingCircuitGroup
getObject(const String &name) const RefObject [virtual]
TelEngine::GenObject::getObject(const String &name, const GenObject *obj)GenObject [inline, static]
Highest enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
Increment enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
initialize(const NamedList *config)SignallingComponent [virtual]
insert(SignallingCircuit *circuit)SignallingCircuitGroup
TelEngine::SignallingComponent::insert(SignallingComponent *component)SignallingComponent [protected]
insertRange(SignallingCircuitSpan *span, const char *name, int strategy=-1)SignallingCircuitGroup
insertRange(const String &range, const char *name, int strategy=-1)SignallingCircuitGroup
insertSpan(SignallingCircuitSpan *span)SignallingCircuitGroup
ISDNQ931 (defined in SignallingCircuitGroup)SignallingCircuitGroup [friend]
last() const SignallingCircuitGroup [inline]
lock(long maxwait=-1)Mutex [virtual]
locked() const Mutex [virtual]
locks()Mutex [static]
Lowest enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
Mutex(bool recursive=false, const char *name=0)Mutex [explicit]
Mutex(const Mutex &original)Mutex
OnlyEven enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
OnlyOdd enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
operator=(const Mutex &original)Mutex
Other enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
owner() const Mutex
Random enum value (defined in SignallingCircuitGroup)SignallingCircuitGroup
recursive() const Mutex
ref()RefObject
refcount() const RefObject [inline]
RefObject()RefObject
release(SignallingCircuit *cic, bool sync=false)SignallingCircuitGroup [inline]
remove(SignallingCircuit *circuit)SignallingCircuitGroup
removeSpan(SignallingCircuitSpan *span, bool delCics=true, bool delSpan=false)SignallingCircuitGroup
removeSpanCircuits(SignallingCircuitSpan *span)SignallingCircuitGroup
reserve(int checkLock=-1, int strategy=-1, SignallingCircuitRange *range=0)SignallingCircuitGroup
reserve(const String &list, bool mandatory, int checkLock=-1, int strategy=-1, SignallingCircuitRange *range=0)SignallingCircuitGroup
resurrect()RefObject [protected]
s_strategySignallingCircuitGroup [static]
setCompType(const char *type)SignallingComponent [inline, protected]
setName(const char *name)SignallingComponent [protected]
setStrategy(int strategy)SignallingCircuitGroup [inline]
SignallingCallControl (defined in SignallingCircuitGroup)SignallingCircuitGroup [friend]
SignallingCircuit (defined in SignallingCircuitGroup)SignallingCircuitGroup [friend]
SignallingCircuitGroup(unsigned int base=0, int strategy=Increment, const char *name="circgroup")SignallingCircuitGroup
SignallingComponent(const char *name=0, const NamedList *params=0)SignallingComponent [protected]
SS7ISUP (defined in SignallingCircuitGroup)SignallingCircuitGroup [friend]
startUsingNow()Lockable [static]
status(unsigned int cic)SignallingCircuitGroup
status(unsigned int cic, SignallingCircuit::Status newStat, bool sync=false)SignallingCircuitGroup
str2strategy(const char *name, int def=Increment)SignallingCircuitGroup [inline, static]
strategy() const SignallingCircuitGroup [inline]
Strategy enum nameSignallingCircuitGroup
tickSleep(unsigned long usec=1000000) const SignallingComponent [protected]
timerTick(const Time &when)SignallingComponent [protected, virtual]
toString() const SignallingComponent [virtual]
unlock()Mutex [virtual]
unlockAll()Lockable [virtual]
wait(unsigned long maxwait)Lockable [static]
wait()Lockable [static]
zeroRefs()RefObject [protected, virtual]
~DebugEnabler() (defined in DebugEnabler)DebugEnabler [inline]
~GenObject()GenObject [inline, virtual]
~Lockable()Lockable [virtual]
~Mutex()Mutex
~RefObject()RefObject [virtual]
~SignallingCircuitGroup()SignallingCircuitGroup [virtual]
~SignallingComponent()SignallingComponent [virtual]