Socket.hpp
00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_SOCKET_HPP
00026 #define SFML_SOCKET_HPP
00027 
00029 // Headers
00031 #include <SFML/Network/SocketHandle.hpp>
00032 #include <SFML/System/NonCopyable.hpp>
00033 #include <vector>
00034 
00035 
00036 namespace sf
00037 {
00038 class SocketSelector;
00039 
00044 class SFML_API Socket : NonCopyable
00045 {
00046 public :
00047 
00052     enum Status
00053     {
00054         Done,         
00055         NotReady,     
00056         Disconnected, 
00057         Error         
00058     };
00059 
00064     enum
00065     {
00066         AnyPort = 0 
00067     };
00068 
00069 public :
00070 
00075     virtual ~Socket();
00076 
00094     void SetBlocking(bool blocking);
00095 
00104     bool IsBlocking() const;
00105 
00106 protected :
00107 
00112     enum Type
00113     {
00114         Tcp, 
00115         Udp  
00116     };
00117 
00126     Socket(Type type);
00127 
00138     SocketHandle GetHandle() const;
00139 
00146     void Create();
00147 
00157     void Create(SocketHandle handle);
00158 
00165     void Close();
00166 
00167 private :
00168 
00169     friend class SocketSelector;
00170 
00172     // Member data
00174     Type         myType;       
00175     SocketHandle mySocket;     
00176     bool         myIsBlocking; 
00177 };
00178 
00179 } // namespace sf
00180 
00181 
00182 #endif // SFML_SOCKET_HPP
00183 
00184