00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_MOUSE_HPP 00026 #define SFML_MOUSE_HPP 00027 00029 // Headers 00031 #include <SFML/Config.hpp> 00032 #include <SFML/System/Vector2.hpp> 00033 00034 00035 namespace sf 00036 { 00037 class Window; 00038 00043 class SFML_API Mouse 00044 { 00045 public : 00046 00051 enum Button 00052 { 00053 Left, 00054 Right, 00055 Middle, 00056 XButton1, 00057 XButton2, 00058 00059 ButtonCount 00060 }; 00061 00070 static bool IsButtonPressed(Button button); 00071 00081 static Vector2i GetPosition(); 00082 00094 static Vector2i GetPosition(const Window& relativeTo); 00095 00105 static void SetPosition(const Vector2i& position); 00106 00117 static void SetPosition(const Vector2i& position, const Window& relativeTo); 00118 }; 00119 00120 } // namespace sf 00121 00122 00123 #endif // SFML_MOUSE_HPP 00124 00125