/* types */ #include <types.h> /* time */ #include <time.h> /* random numbers */ #include <rand.h> /* path conversion */ #include <path.h> /* pathname */ #include <pathname.h> /* path statistics */ #include <pathstat.h> /* directories' names */ #include <dirname.h> /* files' names */ #include <filename.h> /* directory */ #include <dir.h> /* thread */ #include <thread.h> /* thread mutex */ #include <threadmut.h> /* thread rwlock */ #include <threadrwl.h> /* thread cond */ #include <threadcond.h> /* thread specific data */ #include <threadtsd.h> /* thread list */ #include <threadlist.h> /* main reading and writing functions : input/output */ #include <io.h> /* permits to create a new io link */ #include <ionew.h> /* usual io links */ #include <iousual.h> /* waiting for events */ #include <wait.h> /* waiting for a list of events */ #include <waitlist.h> /* file */ #include <file.h> /* file descriptors */ #include <fd.h> /* FILE streams */ #include <stream.h> /* keyboard */ #include <kbd.h> /* entering characters through keyboard */ #include <kbdchar.h> /* entering integers through keyboard */ #include <kbdint.h> /* entering data through keyboard */ #include <kbdbuf.h> /* pressing keyboard */ #include <kbdpress.h> /* screen */ #include <screen.h> /* encoding and decoding types */ #include <bufenc.h> #include <bufdec.h> /* display */ #include <disp.h> /* data storage */ #include <record.h> /* beep */ #include <beep.h> /* global configuration */ #include <global.h> /* initialization and ending functions */ #include <init.h> /* errors */ #include <error.h> /* internal parameters */ #include <internal.h> /* Unix specific functions */ #include <unix.h> /* Windows specific functions */ #include <windows.h>