MyGUI  3.2.0
MyGUI_ActionController.h
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00001 
00006 /*
00007     This file is part of MyGUI.
00008 
00009     MyGUI is free software: you can redistribute it and/or modify
00010     it under the terms of the GNU Lesser General Public License as published by
00011     the Free Software Foundation, either version 3 of the License, or
00012     (at your option) any later version.
00013 
00014     MyGUI is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017     GNU Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00021 */
00022 #ifndef __MYGUI_ACTION_CONTROLLER_H__
00023 #define __MYGUI_ACTION_CONTROLLER_H__
00024 
00025 #include "MyGUI_Prerequest.h"
00026 #include "MyGUI_Types.h"
00027 #include <math.h>
00028 
00029 namespace MyGUI
00030 {
00031 
00032     namespace action
00033     {
00034 
00036         void MYGUI_EXPORT actionWidgetHide(Widget* _widget);
00037 
00039         void MYGUI_EXPORT actionWidgetShow(Widget* _widget);
00040 
00042         void MYGUI_EXPORT actionWidgetDestroy(Widget* _widget);
00043 
00045         void MYGUI_EXPORT linearMoveFunction(const IntCoord& _startRect, const IntCoord& _destRect, IntCoord& _result, float _k);
00046 
00052         template <int N>
00053         inline void acceleratedMoveFunction(const IntCoord& _startRect, const IntCoord& _destRect, IntCoord& _result, float _current_time)
00054         {
00055             float k = (float)pow (_current_time, N / 10.f /*3 by default as Accelerated and 0.4 by default as Slowed*/);
00056             linearMoveFunction(_startRect, _destRect, _result, k);
00057         }
00058 
00060         template <int N>
00061         inline void jumpMoveFunction(const IntCoord& _startRect, const IntCoord& _destRect, IntCoord& _result, float _current_time)
00062         {
00063             float k = pow (_current_time, 2) * (-2 - N / 10.f) + _current_time * (3 + N / 10.f);
00064             linearMoveFunction(_startRect, _destRect, _result, k);
00065         }
00066 
00068         void MYGUI_EXPORT inertionalMoveFunction(const IntCoord& _startRect, const IntCoord& _destRect, IntCoord& _result, float _current_time);
00069 
00070     } // namespace action
00071 
00072 } // namespace MyGUI
00073 
00074 #endif // __MYGUI_ACTION_CONTROLLER_H__