MyGUI
3.2.0
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00001 00006 /* 00007 This file is part of MyGUI. 00008 00009 MyGUI is free software: you can redistribute it and/or modify 00010 it under the terms of the GNU Lesser General Public License as published by 00011 the Free Software Foundation, either version 3 of the License, or 00012 (at your option) any later version. 00013 00014 MyGUI is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 along with MyGUI. If not, see <http://www.gnu.org/licenses/>. 00021 */ 00022 #ifndef __MYGUI_TEXTURE_UTILITY_H__ 00023 #define __MYGUI_TEXTURE_UTILITY_H__ 00024 00025 #include "MyGUI_Prerequest.h" 00026 #include "MyGUI_Colour.h" 00027 #include "MyGUI_RenderFormat.h" 00028 00029 namespace MyGUI 00030 { 00031 00032 namespace texture_utility 00033 { 00034 00035 MYGUI_EXPORT const IntSize& getTextureSize(const std::string& _texture, bool _cache = true); 00036 MYGUI_EXPORT uint32 toColourARGB(const Colour& _colour); 00037 00038 MYGUI_FORCEINLINE void convertColour(uint32& _colour, VertexColourType _format) 00039 { 00040 if (_format == VertexColourType::ColourABGR) 00041 _colour = ((_colour & 0x00FF0000) >> 16) | ((_colour & 0x000000FF) << 16) | (_colour & 0xFF00FF00); 00042 } 00043 00044 00045 } // namespace texture_utility 00046 00047 } // namespace MyGUI 00048 00049 #endif // __MYGUI_TEXTURE_UTILITY_H__