MyGUI  3.2.0
MyGUI_ResourceManualPointer.cpp
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00001 
00006 /*
00007     This file is part of MyGUI.
00008 
00009     MyGUI is free software: you can redistribute it and/or modify
00010     it under the terms of the GNU Lesser General Public License as published by
00011     the Free Software Foundation, either version 3 of the License, or
00012     (at your option) any later version.
00013 
00014     MyGUI is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017     GNU Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00021 */
00022 #include "MyGUI_Precompiled.h"
00023 #include "MyGUI_ResourceManualPointer.h"
00024 #include "MyGUI_ImageBox.h"
00025 #include "MyGUI_CoordConverter.h"
00026 #include "MyGUI_TextureUtility.h"
00027 
00028 namespace MyGUI
00029 {
00030 
00031     ResourceManualPointer::ResourceManualPointer()
00032     {
00033     }
00034 
00035     ResourceManualPointer::~ResourceManualPointer()
00036     {
00037     }
00038 
00039     void ResourceManualPointer::deserialization(xml::ElementPtr _node, Version _version)
00040     {
00041         Base::deserialization(_node, _version);
00042 
00043         // берем детей и крутимся, основной цикл
00044         xml::ElementEnumerator info = _node->getElementEnumerator();
00045         while (info.next("Property"))
00046         {
00047             const std::string& key = info->findAttribute("key");
00048             const std::string& value = info->findAttribute("value");
00049 
00050             if (key == "Point") mPoint = IntPoint::parse(value);
00051             else if (key == "Size") mSize = IntSize::parse(value);
00052             else if (key == "Texture") mTexture = value;
00053             else if (key == "Coord") mTextureCoord = IntCoord::parse(value);
00054         }
00055     }
00056 
00057     void ResourceManualPointer::setImage(ImageBox* _image)
00058     {
00059         _image->deleteAllItems();
00060         _image->setImageInfo(mTexture, mTextureCoord, mTextureCoord.size());
00061     }
00062 
00063     void ResourceManualPointer::setPosition(ImageBox* _image, const IntPoint& _point)
00064     {
00065         _image->setCoord(_point.left - mPoint.left, _point.top - mPoint.top, mSize.width, mSize.height);
00066     }
00067 
00068 } // namespace MyGUI