MyGUI
3.2.0
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00001 00006 /* 00007 This file is part of MyGUI. 00008 00009 MyGUI is free software: you can redistribute it and/or modify 00010 it under the terms of the GNU Lesser General Public License as published by 00011 the Free Software Foundation, either version 3 of the License, or 00012 (at your option) any later version. 00013 00014 MyGUI is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 along with MyGUI. If not, see <http://www.gnu.org/licenses/>. 00021 */ 00022 #ifndef __MYGUI_RENDER_ITEM_H__ 00023 #define __MYGUI_RENDER_ITEM_H__ 00024 00025 #include "MyGUI_Prerequest.h" 00026 #include "MyGUI_ISubWidget.h" 00027 #include "MyGUI_IVertexBuffer.h" 00028 #include "MyGUI_VertexData.h" 00029 #include "MyGUI_IRenderTarget.h" 00030 00031 namespace MyGUI 00032 { 00033 00034 typedef std::pair<ISubWidget*, size_t> DrawItemInfo; 00035 typedef std::vector<DrawItemInfo> VectorDrawItem; 00036 00037 class MYGUI_EXPORT RenderItem 00038 { 00039 public: 00040 RenderItem(); 00041 virtual ~RenderItem(); 00042 00043 void renderToTarget(IRenderTarget* _target, bool _update); 00044 00045 void setTexture(ITexture* _value); 00046 ITexture* getTexture(); 00047 00048 void setManualRender(bool _value); 00049 bool getManualRender() const; 00050 00051 void addDrawItem(ISubWidget* _item, size_t _count); 00052 void removeDrawItem(ISubWidget* _item); 00053 void reallockDrawItem(ISubWidget* _item, size_t _count); 00054 00055 void outOfDate(); 00056 bool isOutOfDate() const; 00057 00058 size_t getNeedVertexCount() const; 00059 size_t getVertexCount() const; 00060 00061 bool getCurrentUpdate() const; 00062 Vertex* getCurrentVertexBuffer() const; 00063 00064 void setLastVertexCount(size_t _count); 00065 00066 IRenderTarget* getRenderTarget(); 00067 00068 bool getCompression(); 00069 00070 private: 00071 #if MYGUI_DEBUG_MODE == 1 00072 std::string mTextureName; 00073 #endif 00074 00075 ITexture* mTexture; 00076 00077 size_t mNeedVertexCount; 00078 00079 bool mOutOfDate; 00080 VectorDrawItem mDrawItems; 00081 00082 // колличество отрендренных реально вершин 00083 size_t mCountVertex; 00084 00085 bool mCurrentUpdate; 00086 Vertex* mCurrentVertex; 00087 size_t mLastVertexCount; 00088 00089 IVertexBuffer* mVertexBuffer; 00090 IRenderTarget* mRenderTarget; 00091 00092 bool mCompression; 00093 bool mManualRender; 00094 }; 00095 00096 } // namespace MyGUI 00097 00098 #endif // __MYGUI_RENDER_ITEM_H__