MyGUI  3.2.0
MyGUI_ITexture.h
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00001 
00006 /*
00007     This file is part of MyGUI.
00008 
00009     MyGUI is free software: you can redistribute it and/or modify
00010     it under the terms of the GNU Lesser General Public License as published by
00011     the Free Software Foundation, either version 3 of the License, or
00012     (at your option) any later version.
00013 
00014     MyGUI is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017     GNU Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00021 */
00022 #ifndef __MYGUI_I_TEXTURE_H__
00023 #define __MYGUI_I_TEXTURE_H__
00024 
00025 #include "MyGUI_Prerequest.h"
00026 #include "MyGUI_IRenderTarget.h"
00027 #include "MyGUI_RenderFormat.h"
00028 #include <string>
00029 
00030 namespace MyGUI
00031 {
00032     class ITexture;
00033 
00034     class MYGUI_EXPORT ITextureInvalidateListener
00035     {
00036     public:
00037         virtual ~ITextureInvalidateListener() { }
00038         virtual void textureInvalidate(ITexture* _texture) = 0;
00039     };
00040 
00041     class MYGUI_EXPORT ITexture
00042     {
00043     public:
00044         virtual ~ITexture() { }
00045 
00046         virtual const std::string& getName() const = 0;
00047 
00048         virtual void createManual(int _width, int _height, TextureUsage _usage, PixelFormat _format) = 0;
00049         virtual void loadFromFile(const std::string& _filename) = 0;
00050         virtual void saveToFile(const std::string& _filename) = 0;
00051 
00052         virtual void setInvalidateListener(ITextureInvalidateListener* _listener) { }
00053 
00054         virtual void destroy() = 0;
00055 
00056         virtual void* lock(TextureUsage _access) = 0;
00057         virtual void unlock() = 0;
00058         virtual bool isLocked() = 0;
00059 
00060         virtual int getWidth() = 0;
00061         virtual int getHeight() = 0;
00062 
00063         virtual PixelFormat getFormat() = 0;
00064         virtual TextureUsage getUsage() = 0;
00065         virtual size_t getNumElemBytes() = 0;
00066 
00067         virtual IRenderTarget* getRenderTarget() { return nullptr; }
00068     };
00069 
00070 } // namespace MyGUI
00071 
00072 #endif // __MYGUI_I_TEXTURE_H__