MyGUI  3.2.0
MyGUI_LayerManager.h
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00001 
00006 /*
00007     This file is part of MyGUI.
00008 
00009     MyGUI is free software: you can redistribute it and/or modify
00010     it under the terms of the GNU Lesser General Public License as published by
00011     the Free Software Foundation, either version 3 of the License, or
00012     (at your option) any later version.
00013 
00014     MyGUI is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017     GNU Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00021 */
00022 #ifndef __MYGUI_LAYER_MANAGER_H__
00023 #define __MYGUI_LAYER_MANAGER_H__
00024 
00025 #include "MyGUI_Prerequest.h"
00026 #include "MyGUI_Singleton.h"
00027 #include "MyGUI_Enumerator.h"
00028 #include "MyGUI_XmlDocument.h"
00029 #include "MyGUI_IUnlinkWidget.h"
00030 #include "MyGUI_ResourceManager.h"
00031 #include "MyGUI_ILayer.h"
00032 #include "MyGUI_BackwardCompatibility.h"
00033 
00034 namespace MyGUI
00035 {
00036 
00037     class MYGUI_EXPORT LayerManager :
00038         public Singleton<LayerManager>,
00039         public IUnlinkWidget,
00040         public MemberObsolete<LayerManager>
00041     {
00042     public:
00043         typedef std::vector<ILayer*> VectorLayer;
00044         typedef Enumerator<VectorLayer> EnumeratorLayer;
00045 
00046     public:
00047         LayerManager();
00048 
00049         void initialise();
00050         void shutdown();
00051 
00056         void attachToLayerNode(const std::string& _name, Widget* _item);
00060         void detachFromLayer(Widget* _item);
00061 
00065         void upLayerItem(Widget* _item);
00066 
00068         bool isExist(const std::string& _name) const;
00070         EnumeratorLayer getEnumerator() const;
00071 
00073         ILayer* getByName(const std::string& _name, bool _throw = true) const;
00074 
00076         Widget* getWidgetFromPoint(int _left, int _top);
00077 
00079         void renderToTarget(IRenderTarget* _target, bool _update);
00080 
00081         void resizeView(const IntSize& _viewSize);
00082 
00083     private:
00084         void _load(xml::ElementPtr _node, const std::string& _file, Version _version);
00085         void _unlinkWidget(Widget* _widget);
00086 
00087         void clear();
00088 
00089         void merge(VectorLayer& _layers);
00090         void destroy(ILayer* _layer);
00091 
00092     private:
00093         VectorLayer mLayerNodes;
00094 
00095         bool mIsInitialise;
00096     };
00097 
00098 } // namespace MyGUI
00099 
00100 #endif // __MYGUI_LAYER_MANAGER_H__