MyGUI  3.2.0
MyGUI_RenderManager.cpp
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00001 
00006 /*
00007     This file is part of MyGUI.
00008 
00009     MyGUI is free software: you can redistribute it and/or modify
00010     it under the terms of the GNU Lesser General Public License as published by
00011     the Free Software Foundation, either version 3 of the License, or
00012     (at your option) any later version.
00013 
00014     MyGUI is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017     GNU Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00021 */
00022 #include "MyGUI_Precompiled.h"
00023 #include "MyGUI_RenderManager.h"
00024 #include "MyGUI_Gui.h"
00025 #include "MyGUI_LayerManager.h"
00026 
00027 namespace MyGUI
00028 {
00029 
00030     template <> RenderManager* Singleton<RenderManager>::msInstance = nullptr;
00031     template <> const char* Singleton<RenderManager>::mClassTypeName("RenderManager");
00032 
00033     bool RenderManager::isFormatSupported(PixelFormat _format, TextureUsage _usage)
00034     {
00035         return true;
00036     }
00037 
00038 #if MYGUI_DEBUG_MODE == 1
00039     bool RenderManager::checkTexture(ITexture* _texture)
00040     {
00041         return true;
00042     }
00043 #endif
00044 
00045     void RenderManager::onResizeView(const IntSize& _viewSize)
00046     {
00047         LayerManager* layers = LayerManager::getInstancePtr();
00048         if (layers != nullptr)
00049             layers->resizeView(_viewSize);
00050     }
00051 
00052     void RenderManager::onRenderToTarget(IRenderTarget* _target, bool _update)
00053     {
00054         LayerManager* layers = LayerManager::getInstancePtr();
00055         if (layers != nullptr)
00056             layers->renderToTarget(_target, _update);
00057     }
00058 
00059     void RenderManager::onFrameEvent(float _time)
00060     {
00061         Gui* gui = Gui::getInstancePtr();
00062         if (gui != nullptr)
00063             gui->frameEvent(_time);
00064     }
00065 
00066 } // namespace MyGUI