MyGUI  3.2.0
MyGUI_SkinItem.h
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00001 
00006 /*
00007     This file is part of MyGUI.
00008 
00009     MyGUI is free software: you can redistribute it and/or modify
00010     it under the terms of the GNU Lesser General Public License as published by
00011     the Free Software Foundation, either version 3 of the License, or
00012     (at your option) any later version.
00013 
00014     MyGUI is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017     GNU Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00021 */
00022 #ifndef __MYGUI_SKIN_ITEM_H__
00023 #define __MYGUI_SKIN_ITEM_H__
00024 
00025 #include "MyGUI_Prerequest.h"
00026 #include "MyGUI_LayerItem.h"
00027 #include "MyGUI_ISubWidgetRect.h"
00028 #include "MyGUI_ISubWidgetText.h"
00029 #include "MyGUI_ResourceSkin.h"
00030 
00031 namespace MyGUI
00032 {
00033 
00034     class MYGUI_EXPORT SkinItem :
00035         public LayerItem
00036     {
00037     public:
00038         SkinItem();
00039 
00041         ISubWidgetText* getSubWidgetText();
00043         ISubWidgetRect* getSubWidgetMain();
00044 
00045         void _setTextureName(const std::string& _texture);
00046         const std::string& _getTextureName() const;
00047 
00048     protected:
00049         void _createSkinItem(ResourceSkin* _info);
00050         void _deleteSkinItem();
00051 
00052         void _setSkinItemAlign(const IntSize& _size);
00053         void _setSkinItemVisible(bool _value);
00054         void _setSkinItemColour(const Colour& _value);
00055         void _setSkinItemAlpha(float _value);
00056         void _correctSkinItemView();
00057         void _updateSkinItemView();
00058 
00059         bool _setSkinItemState(const std::string& _state);
00060         void _setSubSkinVisible(bool _visible);
00061 
00062     private:
00063         // вектор всех детей сабскинов
00064         VectorSubWidget mSubSkinChild;
00065         // указатель на окно текста
00066         ISubWidgetText* mText;
00067         // указатель на первый не текстовой сабскин
00068         ISubWidgetRect* mMainSkin;
00069         // список всех стейтов
00070         MapWidgetStateInfo mStateInfo;
00071 
00072         std::string mTextureName;
00073         ITexture* mTexture;
00074 
00075         bool mSubSkinsVisible;
00076     };
00077 
00078 } // namespace MyGUI
00079 
00080 #endif // __MYGUI_SKIN_ITEM_H__