addRef() | FIFE::FifeClass | inlinevirtual |
captureScreen(const std::string &filename) | FIFE::RenderBackend | |
changeBlending(int scr, int dst) | FIFE::RenderBackendOpenGL | virtual |
clearBackBuffer() | FIFE::RenderBackendOpenGL | virtual |
createImage(const uint8_t *data, unsigned int width, unsigned int height) | FIFE::RenderBackendOpenGL | virtual |
createImage(SDL_Surface *surface) | FIFE::RenderBackendOpenGL | virtual |
createMainScreen(const ScreenMode &mode, const std::string &title, const std::string &icon) | FIFE::RenderBackendOpenGL | virtual |
decRef() | FIFE::FifeClass | inlinevirtual |
deinit() | FIFE::RenderBackend | virtual |
disableAlphaTest() | FIFE::RenderBackendOpenGL | virtual |
disableLighting() | FIFE::RenderBackendOpenGL | virtual |
disableStencilTest() | FIFE::RenderBackendOpenGL | virtual |
enableAlphaTest() | FIFE::RenderBackendOpenGL | virtual |
enableLighting() | FIFE::RenderBackendOpenGL | virtual |
enableStencilTest() | FIFE::RenderBackendOpenGL | virtual |
endFrame() | FIFE::RenderBackendOpenGL | virtual |
getColorKey() const | FIFE::RenderBackend | |
getCurrentScreenMode() const | FIFE::RenderBackend | |
getFifeId() | FIFE::FifeClass | inline |
getLightingModel() const | FIFE::RenderBackendOpenGL | virtual |
getName() const | FIFE::RenderBackendOpenGL | virtual |
getRefCount() | FIFE::FifeClass | inlinevirtual |
getScreenImage() const | FIFE::RenderBackend | inline |
getStencilRef() const | FIFE::RenderBackendOpenGL | virtual |
init(const std::string &driver) | FIFE::RenderBackendOpenGL | virtual |
isColorKeyEnabled() const | FIFE::RenderBackend | |
RenderBackend(const SDL_Color &colorkey) | FIFE::RenderBackend | |
resetLighting() | FIFE::RenderBackendOpenGL | virtual |
FIFE::RenderBackend::resetStencilBuffer(Uint8 buffer)=0 | FIFE::RenderBackend | pure virtual |
setAlphaTest(float ref_alpha) | FIFE::RenderBackendOpenGL | virtual |
setColorKey(const SDL_Color &colorkey) | FIFE::RenderBackend | |
setColorKeyEnabled(bool colorkeyenable) | FIFE::RenderBackend | |
setLighting(float red, float green, float blue, float alpha) | FIFE::RenderBackendOpenGL | virtual |
setLightingModel(unsigned int lighting) | FIFE::RenderBackendOpenGL | virtual |
setScreenMode(const ScreenMode &mode) | FIFE::RenderBackendOpenGL | virtual |
FIFE::RenderBackend::setStencilTest(Uint8 stencil_ref, unsigned int stencil_op, unsigned int stencil_func)=0 | FIFE::RenderBackend | pure virtual |
startFrame() | FIFE::RenderBackendOpenGL | virtual |
~RenderBackend() | FIFE::RenderBackend | virtual |