CS::Graphics::RenderMeshModes Struct Reference
Mesh render mode information. More...
#include <ivideo/rendermesh.h>
Inheritance diagram for CS::Graphics::RenderMeshModes:

Public Attributes | |
csAlphaMode::AlphaType | alphaType |
Alpha mode this mesh is drawn. | |
csRef< csRenderBufferHolder > | buffers |
Holder of default render buffers. | |
MeshCullMode | cullMode |
Mesh culling mode. | |
uint | mixmode |
mixmode to use | |
RenderPriority | renderPrio |
Mesh render priority. | |
csZBufMode | z_buf_mode |
Z mode to use. |
Detailed Description
Mesh render mode information.
Contains the Z, mix and alpha modes to use for rendering a mesh.
- Remarks:
- Is separate from CS::Graphics::CoreRenderMesh to allow preprocessing steps to modify the mode data.
Definition at line 77 of file rendermesh.h.
Member Data Documentation
Alpha mode this mesh is drawn.
Definition at line 132 of file rendermesh.h.
Holder of default render buffers.
Definition at line 135 of file rendermesh.h.
MeshCullMode CS::Graphics::RenderMeshModes::cullMode |
Mesh culling mode.
Definition at line 129 of file rendermesh.h.
mixmode to use
Definition at line 102 of file rendermesh.h.
RenderPriority CS::Graphics::RenderMeshModes::renderPrio |
Mesh render priority.
Definition at line 105 of file rendermesh.h.
Z mode to use.
Definition at line 99 of file rendermesh.h.
The documentation for this struct was generated from the following file:
- ivideo/rendermesh.h
Generated for Crystal Space 1.4.1 by doxygen 1.7.1