iAnimatedMeshFactorySubMesh Struct Reference
[Mesh plugins]
Sub mesh (part) of an animated mesh factory. More...
#include <imesh/animesh.h>
Inheritance diagram for iAnimatedMeshFactorySubMesh:

Public Member Functions | |
virtual const csArray < unsigned int > & | GetBoneIndices (size_t set)=0 |
Get the bone indices used by a given index set. | |
virtual uint | GetIndexSetCount () const =0 |
Get the number of index sets. | |
virtual iRenderBuffer * | GetIndices (size_t set)=0 |
Get the index buffer for this submesh. | |
virtual iMaterialWrapper * | GetMaterial () const =0 |
Get the material. | |
virtual const char * | GetName () const =0 |
Get the submesh name. | |
virtual void | SetMaterial (iMaterialWrapper *material)=0 |
Set the material, or 0 to use default. |
Detailed Description
Sub mesh (part) of an animated mesh factory.
Definition at line 408 of file animesh.h.
Member Function Documentation
virtual const csArray<unsigned int>& iAnimatedMeshFactorySubMesh::GetBoneIndices | ( | size_t | set | ) | [pure virtual] |
Get the bone indices used by a given index set.
virtual uint iAnimatedMeshFactorySubMesh::GetIndexSetCount | ( | ) | const [pure virtual] |
Get the number of index sets.
virtual iRenderBuffer* iAnimatedMeshFactorySubMesh::GetIndices | ( | size_t | set | ) | [pure virtual] |
Get the index buffer for this submesh.
Defines a triangle list.
virtual iMaterialWrapper* iAnimatedMeshFactorySubMesh::GetMaterial | ( | ) | const [pure virtual] |
Get the material.
virtual const char* iAnimatedMeshFactorySubMesh::GetName | ( | ) | const [pure virtual] |
Get the submesh name.
virtual void iAnimatedMeshFactorySubMesh::SetMaterial | ( | iMaterialWrapper * | material | ) | [pure virtual] |
Set the material, or 0 to use default.
The documentation for this struct was generated from the following file:
- imesh/animesh.h
Generated for Crystal Space 1.4.1 by doxygen 1.7.1