CrystalSpace

Public API Reference

csGraphics2DGLCommon Member List

This is the complete list of members for csGraphics2DGLCommon, including all inherited members.
BeginDraw()csGraphics2DGLCommon [virtual]
Blit(int x, int y, int w, int h, unsigned char const *data)csGraphics2DGLCommon [virtual]
Clear(int color)csGraphics2DGLCommon [virtual]
csGraphics2DGLCommon(iBase *iParent)csGraphics2DGLCommon
currentFormatcsGraphics2DGLCommon [protected]
DebugCommand(const char *cmd)csGraphics2DGLCommon [virtual]
DecomposeColor(int iColor, GLubyte &oR, GLubyte &oG, GLubyte &oB, GLubyte &oA)csGraphics2DGLCommon [protected]
DecomposeColor(int iColor, float &oR, float &oG, float &oB, float &oA)csGraphics2DGLCommon [protected]
DoubleBuffer(bool Enable)csGraphics2DGLCommon [inline, virtual]
DrawBox(int x, int y, int w, int h, int color)csGraphics2DGLCommon [virtual]
DrawLine(float x1, float y1, float x2, float y2, int color)csGraphics2DGLCommon [virtual]
DrawPixel(int x, int y, int color)csGraphics2DGLCommon [virtual]
DrawPixels(csPixelCoord const *pixels, int num_pixels, int color)csGraphics2DGLCommon [virtual]
driverdbcsGraphics2DGLCommon [protected]
EventOutletcsGraphics2DGLCommon
extcsGraphics2DGLCommon [protected]
FinishDraw()csGraphics2DGLCommon [virtual]
GetDoubleBufferState()csGraphics2DGLCommon [inline, virtual]
GetPixelAt(int x, int y)csGraphics2DGLCommon [virtual]
Initialize(iObjectRegistry *object_reg)csGraphics2DGLCommon [virtual]
multiFavorQualitycsGraphics2DGLCommon [protected]
Open()csGraphics2DGLCommon [virtual]
OpenDriverDB(const char *phase=0)csGraphics2DGLCommon [protected]
PerformExtensionV(char const *command, va_list)csGraphics2DGLCommon [virtual]
Resize(int width, int height)csGraphics2DGLCommon [virtual]
RestoreArea(csImageArea *Area, bool Free=true)csGraphics2DGLCommon [virtual]
SaveArea(int x, int y, int w, int h)csGraphics2DGLCommon [virtual]
ScreenShot()csGraphics2DGLCommon [virtual]
setGLColorfromint(int color)csGraphics2DGLCommon [protected]
SetRGB(int i, int r, int g, int b)csGraphics2DGLCommon [virtual]
statecachecsGraphics2DGLCommon [protected]
~csGraphics2DGLCommon()csGraphics2DGLCommon [virtual]

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