Object for putting a shader onto a plane (good for lens flares, incorporating live shots, etc). The "distance" parameter ranges from 0.0 (nearplane) to 1.0 (farplane), so you can stack multiple objects in-front-of, in-between, or behind your scene, in any order you choose.

Name | Description |
---|---|
name | Object name [string] |
material | Surface material [object] |
distance | Distance [scalar] |