Array1D

Mesh filter object that take a mesh input and multiply it along one dimension.

Properties

NameDescription
nameObject name [string]
input_meshInput mesh [mesh]
output_meshOutput mesh [mesh]
countCount [integer]
offsetxX Offset [number]
offsetyY Offset [number]
offsetzZ Offset [number]
rotatexX Rotation [number]
rotateyY Rotation [number]
rotatezZ Rotation [number]

Example

This simple spiral staircase show the power of Array1D.

It was created using a single PolyCube as footstep, the mesh was then piped through the Array1D filter which duplicated it twelve times; offsetting along the Y axis and rotating 16.36 degrees (you can just enter "180 / 11" in the rotatey box) around the Y axis for each step.

See also

RenderManArray1D

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