Source object for time output.
Although multiple TimeSource objects are not explicitly forbidden, they probably aren't ever what you really want, anyway. What you really want to do is to take the output of your one TimeSource, and "split" it so you can modify the branches in some way. To do that insert a ScalarMultiply object, that takes two doubles as input and produces their product as an output, you could connect the TimeSource to one input, set the other input to 2, and connect the output to whatever channels or other objects used "time" as an input, and those objects would then be moving at twice the normal rate, but still under the control of a single TimeSource.

Name | Description |
---|---|
name | Object name [string] |
start_time | Start Time [seconds] |
end_time | End Time [seconds] |
frame_rate | Frame Rate [frames per second] |
time | Time [seconds] |