RenderManBackgroundSphere

Object for putting a shader onto a sphere. The "distance" parameter ranges from 0.0 (nearplane) to 1.0 (farplane), so you can stack multiple objects in-front-of, in-between, or behind your scene, in any order you choose.

Properties

NameDescription
nameObject name [string]
materialSurface material [object]
distanceDistance [scalar]

See also

RenderManBackgroundPlane

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