Source object for a torus quadric.

Name | Description |
---|---|
name | Object name [string] |
input_matrix | Input matrix [matrix4] |
position | Position [vector3] |
orientation | Orientation [angle_axis] |
scale | Scale Matrix [vector3] |
output_matrix | Output matrix [matrix4] |
render_final | Visible in the final rendered image [boolean] |
render_shadows | Cast shadows [boolean] |
motion_blur | Enable motion blur for this object [boolean] |
viewport_visible | Visible [boolean] |
material | Surface material [object] |
majorradius | Major Radius [distance] |
minorradius | Minor Radius [distance] |
phimin | Phi Minimum [angle] |
phimax | Phi Maximum [angle] |
thetamax | Theta Maximum [angle] |