C Specification
The VkPhysicalDeviceShaderLongVectorFeaturesEXT structure is defined
as:
// Provided by VK_EXT_shader_long_vector
typedef struct VkPhysicalDeviceShaderLongVectorFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 longVector;
} VkPhysicalDeviceShaderLongVectorFeaturesEXT;
Members
This structure describes the following features:
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
longVectorindicates that the implementation supports theLongVectorEXTSPIR-V capability.
Description
If the VkPhysicalDeviceShaderLongVectorFeaturesEXT structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderLongVectorFeaturesEXT, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.