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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Data being passed around while loading. More...
#include <OgreVolumeChunkHandler.h>
Public Attributes | |
| DualGridGenerator * | dualGridGenerator |
| The DualGridGenerator to use. | |
| bool | isUpdate |
| Whether this is an update of an existing tree. | |
| size_t | level |
| The current LOD level. | |
| size_t | maxLevels |
| The maximum amount of levels. | |
| MeshBuilder * | meshBuilder |
| The MeshBuilder to use. | |
| Chunk * | origin |
| The chunk which created this request. | |
| OctreeNode * | root |
| The octree node to use. | |
| Vector3 | totalFrom |
| The back lower left corner of the world. | |
| Vector3 | totalTo |
| The front upper rightcorner of the world. | |
Data being passed around while loading.
| DualGridGenerator* Ogre::Volume::ChunkRequest::dualGridGenerator |
The DualGridGenerator to use.
| bool Ogre::Volume::ChunkRequest::isUpdate |
Whether this is an update of an existing tree.
| size_t Ogre::Volume::ChunkRequest::level |
The current LOD level.
| size_t Ogre::Volume::ChunkRequest::maxLevels |
The maximum amount of levels.
| MeshBuilder* Ogre::Volume::ChunkRequest::meshBuilder |
The MeshBuilder to use.
| Chunk* Ogre::Volume::ChunkRequest::origin |
The chunk which created this request.
| OctreeNode* Ogre::Volume::ChunkRequest::root |
The octree node to use.
| Vector3 Ogre::Volume::ChunkRequest::totalFrom |
The back lower left corner of the world.
| Vector3 Ogre::Volume::ChunkRequest::totalTo |
The front upper rightcorner of the world.