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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Specialises the SceneQuery class for querying within a sphere. More...
#include <OgreSceneQuery.h>
Inheritance diagram for Ogre::SphereSceneQuery:Public Member Functions | |
| SphereSceneQuery (SceneManager *mgr) | |
| virtual | ~SphereSceneQuery () |
| const Sphere & | getSphere () const |
| Gets the sphere which is being used for this query. | |
| void | setSphere (const Sphere &sphere) |
| Sets the sphere which is to be used for this query. | |
Public Member Functions inherited from Ogre::RegionSceneQuery | |
| RegionSceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| ~RegionSceneQuery () override | |
| virtual void | clearResults () |
| Clears the results of the last query execution. | |
| virtual SceneQueryResult & | execute () |
| Executes the query, returning the results back in one list. | |
| virtual void | execute (SceneQueryListener *listener)=0 |
| Executes the query and returns each match through a listener interface. | |
| virtual SceneQueryResult & | getLastResults () const |
| Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. | |
| bool | queryResult (MovableObject *first) override |
| Self-callback in order to deal with execute which returns collection. | |
| bool | queryResult (SceneQuery::WorldFragment *fragment) override |
| Self-callback in order to deal with execute which returns collection. | |
Public Member Functions inherited from Ogre::SceneQuery | |
| SceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~SceneQuery () |
| virtual uint32 | getQueryMask () const |
| Returns the current mask for this query. | |
| virtual const set< WorldFragmentType >::type * | getSupportedWorldFragmentTypes () const |
| Returns the types of world fragments this query supports. | |
| virtual WorldFragmentType | getWorldFragmentType () const |
| Gets the current world fragment types to be returned from the query. | |
| virtual void | setQueryMask (uint32 mask) |
| Sets the mask for results of this query. | |
| virtual void | setWorldFragmentType (enum WorldFragmentType wft) |
| Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. | |
Public Member Functions inherited from Ogre::SceneQueryListener | |
| virtual | ~SceneQueryListener () |
Additional Inherited Members | |
Public Types inherited from Ogre::SceneQuery | |
| enum | WorldFragmentType { WFT_NONE , WFT_PLANE_BOUNDED_REGION , WFT_SINGLE_INTERSECTION , WFT_CUSTOM_GEOMETRY , WFT_RENDER_OPERATION } |
| This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More... | |
Public Attributes inherited from Ogre::SceneQuery | |
| uint8 | mFirstRq |
| uint8 | mLastRq |
Specialises the SceneQuery class for querying within a sphere.
| Ogre::SphereSceneQuery::SphereSceneQuery | ( | SceneManager * | mgr | ) |
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virtual |
| const Sphere & Ogre::SphereSceneQuery::getSphere | ( | ) | const |
Gets the sphere which is being used for this query.
| void Ogre::SphereSceneQuery::setSphere | ( | const Sphere & | sphere | ) |
Sets the sphere which is to be used for this query.