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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePixelFormatGpu.h"#include "OgreTextureBox.h"#include "OgreTextureGpu.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::StagingTexture |
| A StagingTexture is an intermediate texture that can be read and be written from both CPU & GPU. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |