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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreColourValue.h"#include "OgreMovableObject.h"#include "OgrePlaneBoundedVolume.h"#include "OgreTextureGpuListener.h"#include "OgreVector4.h"#include "OgreHeaderPrefix.h"#include "OgreLight.inl"Classes | |
| class | Ogre::Light |
| Representation of a dynamic light source in the scene. More... | |
| class | Ogre::LightFactory |
| Factory object for creating Light instances. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |