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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Files | |
| file | OgreProperty.h |
| OGRE's property system allows you to associate values of arbitrary type with names, and have those values exposed via a self-describing interface. | |
Classes | |
| class | Ogre::Property< T > |
| Property instance with passthrough calls to a given object. More... | |
| class | Ogre::PropertyBase |
| Base interface for an instance of a property. More... | |
| class | Ogre::PropertyDef |
| Definition of a property of an object. More... | |
| class | Ogre::PropertySet |
| Defines a complete set of properties for a single object instance. More... | |
| struct | Ogre::PropertyValue |
| A simple structure designed just as a holder of property values between the instances of objects they might target. More... | |
Typedefs | |
| typedef map< String, PropertyDef >::type | Ogre::PropertyDefMap |
| Map from property name to shared definition. | |
| typedef map< String, PropertyValue >::type | Ogre::PropertyValueMap |
| Defines a transferable map of properties using wrapped value types (Ogre::Any) | |
Enumerations | |
| enum | Ogre::PropertyType { Ogre::PROP_SHORT = 0 , Ogre::PROP_UNSIGNED_SHORT = 1 , Ogre::PROP_INT = 2 , Ogre::PROP_UNSIGNED_INT = 3 , Ogre::PROP_LONG = 4 , Ogre::PROP_UNSIGNED_LONG = 5 , Ogre::PROP_REAL = 6 , Ogre::PROP_STRING = 7 , Ogre::PROP_VECTOR2 = 8 , Ogre::PROP_VECTOR3 = 9 , Ogre::PROP_VECTOR4 = 10 , Ogre::PROP_COLOUR = 11 , Ogre::PROP_BOOL = 12 , Ogre::PROP_QUATERNION = 13 , Ogre::PROP_MATRIX3 = 14 , Ogre::PROP_MATRIX4 = 15 , Ogre::PROP_UNKNOWN = 999 } |
| The type of a property. More... | |
| typedef map<String,PropertyDef>::type Ogre::PropertyDefMap |
Map from property name to shared definition.
| typedef map<String,PropertyValue>::type Ogre::PropertyValueMap |
Defines a transferable map of properties using wrapped value types (Ogre::Any)
| enum Ogre::PropertyType |