![]() |
OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
|
A way of recording the way each LODs is recorded this Mesh. More...
#include <OgreMesh.h>
Public Member Functions | |
| MeshLodUsage () | |
Public Attributes | |
| EdgeData * | edgeData |
| Edge list for this LOD level (may be derived from manual mesh). | |
| MeshPtr | manualMesh |
| Hard link to mesh to avoid looking up each time. | |
| String | manualName |
| Only relevant if mIsLodManual is true, the name of the alternative mesh to use. | |
| Real | userValue |
| User-supplied values used to determine on which distance the lod is applies. | |
| Real | value |
| Value used by to determine when this LOD applies. | |
A way of recording the way each LODs is recorded this Mesh.
|
mutable |
Edge list for this LOD level (may be derived from manual mesh).
Referenced by MeshLodUsage().
|
mutable |
Hard link to mesh to avoid looking up each time.
| String Ogre::v1::MeshLodUsage::manualName |
Only relevant if mIsLodManual is true, the name of the alternative mesh to use.
| Real Ogre::v1::MeshLodUsage::userValue |
User-supplied values used to determine on which distance the lod is applies.
Referenced by MeshLodUsage().
| Real Ogre::v1::MeshLodUsage::value |
Value used by to determine when this LOD applies.
Referenced by MeshLodUsage().