| _addPendingResidencyChanges(uint32 value) | Ogre::GpuResource | |
| _autogenerateMipmaps(CopyEncTransitionMode::CopyEncTransitionMode transitionMode=CopyEncTransitionMode::Auto) override | Ogre::D3D11TextureGpu | virtual |
| _getSysRamCopy(uint8 mipLevel) | Ogre::TextureGpu | |
| _getSysRamCopyAsBox(uint8 mipLevel) | Ogre::TextureGpu | |
| _getSysRamCopyBytesPerImage(uint8 mipLevel) | Ogre::TextureGpu | |
| _getSysRamCopyBytesPerRow(uint8 mipLevel) | Ogre::TextureGpu | |
| _isDataReadyImpl() const override | Ogre::D3D11TextureGpu | virtual |
| _isManualTextureFlagPresent() const | Ogre::TextureGpu | |
| _notifySysRamDownloadIsReady(uint8 *sysRamPtr, bool resyncOnly) | Ogre::TextureGpu | |
| _notifyTextureSlotChanged(const TexturePool *newPool, uint16 slice) override | Ogre::D3D11TextureGpu | virtual |
| _resetTextureManager() | Ogre::TextureGpu | |
| _resolveTo(TextureGpu *resolveTexture) | Ogre::TextureGpu | |
| _setDepthBufferDefaults(uint16 depthBufferPoolId, bool preferDepthTexture, PixelFormatGpu desiredDepthBufferFormat) | Ogre::TextureGpu | virtual |
| _setNextLayout(ResourceLayout::Layout layout) | Ogre::TextureGpu | virtual |
| _setNextResidencyStatus(GpuResidency::GpuResidency nextResidency) | Ogre::GpuResource | |
| _setSampleDescription(SampleDescription desc, SampleDescription validatedSampleDesc) | Ogre::TextureGpu | |
| _setSourceType(uint8 type) | Ogre::TextureGpu | |
| _setToDisplayDummyTexture() override | Ogre::D3D11TextureGpu | virtual |
| _syncGpuResidentToSystemRam() | Ogre::TextureGpu | |
| _transitionTo(GpuResidency::GpuResidency newResidency, uint8 *sysRamCopy, bool autoDeleteSysRamCopy=true) | Ogre::TextureGpu | |
| addListener(TextureGpuListener *listener) | Ogre::TextureGpu | |
| allowsAutoMipmaps() const | Ogre::TextureGpu | |
| copyContentsToMemory(TextureBox src, TextureBox dst, PixelFormatGpu dstFormat, bool automaticResolve=true) | Ogre::TextureGpu | |
| copyParametersFrom(TextureGpu *src) | Ogre::TextureGpu | |
| copyTo(TextureGpu *dst, const TextureBox &dstBox, uint8 dstMipLevel, const TextureBox &srcBox, uint8 srcMipLevel, bool keepResolvedTexSynced=true, CopyEncTransitionMode::CopyEncTransitionMode srcTransitionMode=CopyEncTransitionMode::Auto, CopyEncTransitionMode::CopyEncTransitionMode dstTransitionMode=CopyEncTransitionMode::Auto) override | Ogre::D3D11TextureGpu | virtual |
| createSrv(const DescriptorSetTexture2::TextureSlot &texSlot) const | Ogre::D3D11TextureGpu | |
| createSrv() const | Ogre::D3D11TextureGpu | |
| createUav(const DescriptorSetUav::TextureSlot &texSlot) const | Ogre::D3D11TextureGpu | |
| D3D11TextureGpu(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name, uint32 textureFlags, TextureTypes::TextureTypes initialType, TextureGpuManager *textureManager) | Ogre::D3D11TextureGpu | |
| getCurrentLayout() const | Ogre::TextureGpu | virtual |
| getCustomAttribute(IdString name, void *pData) override | Ogre::D3D11TextureGpu | virtual |
| getDefaultDisplaySrv() const | Ogre::D3D11TextureGpu | inline |
| getDefaultLayout(bool bIgnoreDiscardableFlag=false) const | Ogre::TextureGpu | |
| getDepth() const | Ogre::TextureGpu | |
| getDepthBufferPoolId() const | Ogre::TextureGpu | virtual |
| getDepthOrSlices() const | Ogre::TextureGpu | |
| getDesiredDepthBufferFormat() const | Ogre::TextureGpu | virtual |
| getDisplayTextureName() const | Ogre::D3D11TextureGpu | inline |
| getEmptyBox(uint8 mipLevel) | Ogre::TextureGpu | |
| getFinalTextureName() const | Ogre::D3D11TextureGpu | inline |
| getGpuPageOutStrategy() const | Ogre::GpuResource | |
| getHeight() const | Ogre::TextureGpu | |
| getInternalHeight() const | Ogre::TextureGpu | |
| getInternalSliceStart() const | Ogre::TextureGpu | |
| getInternalTextureType() const | Ogre::TextureGpu | |
| getInternalWidth() const | Ogre::TextureGpu | |
| getListeners() const | Ogre::TextureGpu | |
| getMsaaFramebufferName() const | Ogre::D3D11TextureGpu | inline |
| getName() const | Ogre::GpuResource | |
| getNameStr() const override | Ogre::TextureGpu | virtual |
| getNextResidencyStatus() const | Ogre::GpuResource | |
| getNumMipmaps() const | Ogre::TextureGpu | |
| getNumSlices() const | Ogre::TextureGpu | |
| getOrientationMode() const | Ogre::TextureGpu | virtual |
| getPendingResidencyChanges() const | Ogre::GpuResource | |
| getPixelFormat() const | Ogre::TextureGpu | |
| getPreferDepthTexture() const | Ogre::TextureGpu | virtual |
| getRealResourceNameStr() const | Ogre::TextureGpu | virtual |
| getRequestedSampleDescription() const | Ogre::TextureGpu | |
| getResidencyStatus() const | Ogre::GpuResource | |
| getResourceGroupStr() const | Ogre::TextureGpu | virtual |
| getSampleDescription() const | Ogre::TextureGpu | |
| getSettingsDesc() const | Ogre::TextureGpu | |
| getSizeBytes() const | Ogre::TextureGpu | |
| getSourceType() const | Ogre::TextureGpu | |
| getSubsampleLocations(vector< Vector2 >::type locations) override | Ogre::D3D11TextureGpu | virtual |
| getTextureManager() const | Ogre::TextureGpu | |
| getTexturePool() const | Ogre::TextureGpu | inline |
| getTexturePoolId() const | Ogre::TextureGpu | inline |
| getTextureType() const | Ogre::TextureGpu | |
| getWidth() const | Ogre::TextureGpu | |
| GpuResource(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name) | Ogre::GpuResource | |
| hasAutomaticBatching() const | Ogre::TextureGpu | |
| hasAutoMipmapAuto() const | Ogre::TextureGpu | |
| hasEquivalentParameters(TextureGpu *other) const | Ogre::TextureGpu | |
| hasMsaaExplicitResolves() const | Ogre::TextureGpu | |
| isDataReady() const | Ogre::TextureGpu | |
| isDiscardableContent() const | Ogre::TextureGpu | |
| isManualTexture() const | Ogre::TextureGpu | |
| isMetadataReady() const | Ogre::TextureGpu | |
| isMsaaPatternSupported(MsaaPatterns::MsaaPatterns pattern) override | Ogre::D3D11TextureGpu | virtual |
| isMultisample() const | Ogre::TextureGpu | |
| isOpenGLRenderWindow() const | Ogre::TextureGpu | virtual |
| isPoolOwner() const | Ogre::TextureGpu | |
| isReinterpretable() const | Ogre::TextureGpu | |
| isRenderToTexture() const | Ogre::TextureGpu | |
| isRenderWindowSpecific() const | Ogre::TextureGpu | |
| isTexture() const | Ogre::TextureGpu | |
| isTextureGpu() const override | Ogre::TextureGpu | virtual |
| isUav() const | Ogre::TextureGpu | |
| msDefaultOrientationMode | Ogre::TextureGpu | static |
| msFinalTextureBuffer | Ogre::TextureGpu | static |
| msMsaaTextureBuffer | Ogre::TextureGpu | static |
| notifyAllListenersTextureChanged(uint32 reason, void *extraData=0) | Ogre::TextureGpu | |
| notifyDataIsReady() override | Ogre::D3D11TextureGpu | virtual |
| prefersLoadingFromFileAsSRGB() const | Ogre::TextureGpu | |
| removeListener(TextureGpuListener *listener) | Ogre::TextureGpu | |
| requiresTextureFlipping() const | Ogre::TextureGpu | |
| scheduleReupload(Image2 *image=0, bool autoDeleteImage=true, bool bSkipMultiload=false) | Ogre::TextureGpu | |
| scheduleTransitionTo(GpuResidency::GpuResidency nextResidency, Image2 *image=0, bool autoDeleteImage=true, bool bSkipMultiload=false) | Ogre::TextureGpu | |
| setNumMipmaps(uint8 numMipmaps) | Ogre::TextureGpu | |
| setOrientationMode(OrientationMode orientationMode) | Ogre::TextureGpu | virtual |
| setPixelFormat(PixelFormatGpu pixelFormat) | Ogre::TextureGpu | |
| setResolution(uint32 width, uint32 height, uint32 depthOrSlices=1u) | Ogre::TextureGpu | |
| setSampleDescription(SampleDescription desc) | Ogre::TextureGpu | |
| setTexturePoolId(uint32 poolId) | Ogre::TextureGpu | |
| setTextureType(TextureTypes::TextureTypes textureType) override | Ogre::D3D11TextureGpu | virtual |
| supportsAsDepthBufferFor(TextureGpu *colourTarget) const | Ogre::TextureGpu | virtual |
| swapBuffers() | Ogre::TextureGpu | inlinevirtual |
| TextureGpu(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name, uint32 textureFlags, TextureTypes::TextureTypes initialType, TextureGpuManager *textureManager) | Ogre::TextureGpu | |
| unsafeScheduleTransitionTo(GpuResidency::GpuResidency nextResidency, Image2 *image=0, bool autoDeleteImage=true, bool bSkipMultiload=false) | Ogre::TextureGpu | |
| waitForData() | Ogre::TextureGpu | |
| waitForMetadata() | Ogre::TextureGpu | |
| writeContentsToFile(const String &filename, uint8 minMip, uint8 maxMip, bool automaticResolve=true) | Ogre::TextureGpu | |
| ~D3D11TextureGpu() override | Ogre::D3D11TextureGpu | |
| ~GpuResource() | Ogre::GpuResource | virtual |
| ~GpuTrackedResource() | Ogre::GpuTrackedResource | virtual |
| ~TextureGpu() override | Ogre::TextureGpu | |