| _clearUpdatedFlag() | Ogre::Viewport | |
| _isUpdated() const | Ogre::Viewport | |
| _setupAspectRatio(Camera *cullCamera) | Ogre::Viewport | |
| _setVisibilityMask(uint32 mask, uint32 lightMask) | Ogre::Viewport | |
| _updateCullPhase01(Camera *renderCamera, Camera *cullCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::Viewport | |
| _updateDimensions() | Ogre::Viewport | |
| _updateRenderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq) | Ogre::Viewport | |
| coversEntireTarget() const | Ogre::Viewport | |
| getActualDimensions(int &left, int &top, int &width, int &height) const | Ogre::Viewport | |
| getActualHeight() const | Ogre::Viewport | |
| getActualLeft() const | Ogre::Viewport | |
| getActualTop() const | Ogre::Viewport | |
| getActualWidth() const | Ogre::Viewport | |
| getCurrentMip() const | Ogre::Viewport | inline |
| getCurrentTarget() const | Ogre::Viewport | inline |
| getDrawBuffer() const | Ogre::Viewport | |
| getHeight() const | Ogre::Viewport | |
| getLeft() const | Ogre::Viewport | |
| getLightVisibilityMask() const | Ogre::Viewport | inline |
| getMaterialScheme() const | Ogre::Viewport | inline |
| getOverlaysEnabled() const | Ogre::Viewport | |
| getScissorActualHeight() const | Ogre::Viewport | inline |
| getScissorActualLeft() const | Ogre::Viewport | inline |
| getScissorActualTop() const | Ogre::Viewport | inline |
| getScissorActualWidth() const | Ogre::Viewport | inline |
| getScissorHeight() const | Ogre::Viewport | inline |
| getScissorLeft() const | Ogre::Viewport | inline |
| getScissorTop() const | Ogre::Viewport | inline |
| getScissorWidth() const | Ogre::Viewport | inline |
| getTop() const | Ogre::Viewport | |
| getVisibilityMask() const | Ogre::Viewport | inline |
| getWidth() const | Ogre::Viewport | |
| mGlobalIndex | Ogre::Viewport | |
| pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv) | Ogre::Viewport | |
| pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY) | Ogre::Viewport | |
| scissorsMatchViewport() const | Ogre::Viewport | |
| setDimensions(TextureGpu *newTarget, const Vector4 &relativeVp, const Vector4 &scissors, uint8 mipLevel) | Ogre::Viewport | |
| setDrawBuffer(ColourBufferType colourBuffer) | Ogre::Viewport | |
| setMaterialScheme(const String &schemeName) | Ogre::Viewport | inline |
| setOverlaysEnabled(bool enabled) | Ogre::Viewport | |
| setScissors(Real left, Real top, Real width, Real height) | Ogre::Viewport | |
| Viewport(Real left, Real top, Real width, Real height) | Ogre::Viewport | |
| Viewport() | Ogre::Viewport | |
| ~Viewport() | Ogre::Viewport | virtual |