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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Represents part of the world geometry that is a result of a SceneQuery. More...
#include <OgreSceneQuery.h>
Public Attributes | |
| WorldFragmentType | fragmentType |
| The type of this world fragment. | |
| void * | geometry |
| Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY. | |
| list< Plane >::type * | planes |
| Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION. | |
| v1::RenderOperation * | renderOp |
| General render operation structure, fallback if nothing else is available. | |
| Vector3 | singleIntersection |
| Single intersection point, only applicable for WFT_SINGLE_INTERSECTION. | |
Represents part of the world geometry that is a result of a SceneQuery.
| WorldFragmentType Ogre::SceneQuery::WorldFragment::fragmentType |
The type of this world fragment.
| void* Ogre::SceneQuery::WorldFragment::geometry |
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
| list<Plane>::type* Ogre::SceneQuery::WorldFragment::planes |
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
| v1::RenderOperation* Ogre::SceneQuery::WorldFragment::renderOp |
General render operation structure, fallback if nothing else is available.
| Vector3 Ogre::SceneQuery::WorldFragment::singleIntersection |
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.