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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreHlms.h"#include "OgreMatrix4.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::HlmsLowLevel |
| This is an HLMS implementation that acts as proxy to use the Material system from Ogre 1.9 The older material system is data-driven (thanks to AutoParamDataSource) compared to HLMS where the user needs to write its own implementation in C++ (or modify an exisiting one). More... | |
| struct | Ogre::LowLevelProp |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |