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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "Compositor/OgreCompositorCommon.h"#include "Compositor/Pass/OgreCompositorPass.h"#include "OgreMaterial.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositorPassQuad |
| Implementation of CompositorPass This implementation will render a fullscreen triangle/quad to the RenderTarget using the parameters from definition (rectangle area, whether triangle or quad pass, whether to include frustum corners, etc) More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |