helper class used to write animations.
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#include <vtkSMAnimationSceneWriter.h>
helper class used to write animations.
vtkSMAnimationSceneWriter is an abstract superclass for writers that can write animations out.
Definition at line 33 of file vtkSMAnimationSceneWriter.h.
§ Superclass
§ vtkSMAnimationSceneWriter()
vtkSMAnimationSceneWriter::vtkSMAnimationSceneWriter |
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§ ~vtkSMAnimationSceneWriter()
vtkSMAnimationSceneWriter::~vtkSMAnimationSceneWriter |
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§ GetClassName()
virtual const char* vtkSMAnimationSceneWriter::GetClassName |
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§ IsTypeOf()
static int vtkSMAnimationSceneWriter::IsTypeOf |
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const char * |
type | ) |
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§ IsA()
virtual int vtkSMAnimationSceneWriter::IsA |
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const char * |
type | ) |
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§ SafeDownCast()
§ PrintSelf()
void vtkSMAnimationSceneWriter::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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§ SetAnimationScene() [1/2]
virtual void vtkSMAnimationSceneWriter::SetAnimationScene |
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vtkSMProxy * |
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Convenience method to set the proxy.
§ SetAnimationScene() [2/2]
Get/Set the animation scene that this writer will write.
§ GetAnimationScene()
Get/Set the animation scene that this writer will write.
§ Save()
bool vtkSMAnimationSceneWriter::Save |
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Begin the saving.
This will result in playing of the animation. Returns the status of the save.
§ SetFileName()
virtual void vtkSMAnimationSceneWriter::SetFileName |
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const char * |
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§ GetFileName()
virtual char* vtkSMAnimationSceneWriter::GetFileName |
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§ SetStartFileCount()
virtual void vtkSMAnimationSceneWriter::SetStartFileCount |
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int |
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Get/Set the start file count.
§ GetStartFileCount()
virtual int vtkSMAnimationSceneWriter::GetStartFileCount |
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Get/Set the start file count.
§ SetPlaybackTimeWindow() [1/2]
virtual void vtkSMAnimationSceneWriter::SetPlaybackTimeWindow |
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double |
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double |
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Get/Set time window that we want to write If PlaybackTimeWindow[0] > PlaybackTimeWindow[1] that mean that we want to export the full time range available.
§ SetPlaybackTimeWindow() [2/2]
void vtkSMAnimationSceneWriter::SetPlaybackTimeWindow |
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double |
[2] | ) |
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Get/Set time window that we want to write If PlaybackTimeWindow[0] > PlaybackTimeWindow[1] that mean that we want to export the full time range available.
§ GetPlaybackTimeWindow() [1/3]
virtual double* vtkSMAnimationSceneWriter::GetPlaybackTimeWindow |
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Get/Set time window that we want to write If PlaybackTimeWindow[0] > PlaybackTimeWindow[1] that mean that we want to export the full time range available.
§ GetPlaybackTimeWindow() [2/3]
virtual void vtkSMAnimationSceneWriter::GetPlaybackTimeWindow |
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double & |
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double & |
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Get/Set time window that we want to write If PlaybackTimeWindow[0] > PlaybackTimeWindow[1] that mean that we want to export the full time range available.
§ GetPlaybackTimeWindow() [3/3]
virtual void vtkSMAnimationSceneWriter::GetPlaybackTimeWindow |
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double |
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Get/Set time window that we want to write If PlaybackTimeWindow[0] > PlaybackTimeWindow[1] that mean that we want to export the full time range available.
§ SaveInitialize()
virtual bool vtkSMAnimationSceneWriter::SaveInitialize |
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int |
countStart | ) |
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protectedpure virtual |
§ SaveFrame()
virtual bool vtkSMAnimationSceneWriter::SaveFrame |
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double |
time | ) |
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protectedpure virtual |
§ SaveFinalize()
virtual bool vtkSMAnimationSceneWriter::SaveFinalize |
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§ ExecuteEvent()
void vtkSMAnimationSceneWriter::ExecuteEvent |
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vtkObject * |
caller, |
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unsigned long |
eventid, |
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void * |
calldata |
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§ ObserverID
unsigned long vtkSMAnimationSceneWriter::ObserverID |
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§ AnimationScene
§ Saving
bool vtkSMAnimationSceneWriter::Saving |
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§ SaveFailed
bool vtkSMAnimationSceneWriter::SaveFailed |
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§ FileName
char* vtkSMAnimationSceneWriter::FileName |
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§ PlaybackTimeWindow
double vtkSMAnimationSceneWriter::PlaybackTimeWindow[2] |
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§ StartFileCount
int vtkSMAnimationSceneWriter::StartFileCount |
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The documentation for this class was generated from the following file: